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U101 logo on torn paper background

Flower Power is a blooming fun game! 

Claire Brown

Flower Power is a scent-driven board game set in the 1960s where players, as eco-florists, travel in VW vans delivering flowers, answer questions to earn tokens, and use their sense of smell to identify a mystery scent, blending educational gameplay with nostalgic, sustainable fun for families and flower enthusiasts.

Torn paper reveals 'BACK' button
Winner announcement: purple W button

Audience

Designed for ages 12+, 2–4 players (or teams) can play. The game appeals to those interested in horticulture or 60s nostalgia. I’d market it to families, encouraging dress-up for an immersive game experience and social media buzz. Its scent-driven gameplay, educational value, and cross-generational appeal make it a game not to be sniffed at!

Flower Power is a blooming fun game! Players are eco-florists in the 1960s, picking and delivering flowers from psychedelic gardens. But business is poor, people are buying scentless, imported flowers. So not cool! To beat ‘the man’, players must find the next big scent. Travelling in VW camper vans, they deliver flowers. To earn flower tokens, players correctly answer questions by landing on matching tiles. After collecting three tokens, they pick a petal-numbered scent to smell, identify, and rule out. The first to correctly name the middle mystery scent, without ever smelling it, wins!

Description of the Project

Groovy Bus board game, colorful, fun
Groovy Granny board game components

The game idea bloomed while researching flower delivery- figuratively taking me to Holland and back! A local florist explained mass-produced flowers often lack scent due to the absence of natural pollination. That insight inspired the inclusion of the unique scent-based mechanic. During early testing, I described my daughter as having “flower power”, sparking the 60s hippie vibe.

I used a mix of hand-drawn and Canva images, edited in Photoshop, printed on A4-paper, and pieced together.

Process

Round wooden table with twelve chairs
Family playing a board game, Game Being Played
Flower Power Game: components, rules, and gameplay

About me

U101 has taught me the importance of collaboration and deepened my understanding of design thinking through real-world engagement and creative exploration. I now aim to complete a BDes.

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